A team of early childhood champions
Judy Cameron at the University of Pittsburgh and the National Scientific Council on the Developing Child was the game’s first adopter and playtester, and has traveled with the game all over the US and Canada, teaching thousands of participants in workshops and conferences. Dr. Cameron has contributed substantially to the current design of the game.
Co-inventor and executive producer of the game Marientina Gotsis has led several workshops using the game in the US and Europe in smaller groups, iterating new versions while also teaching how games can be used to communicate complex scientific concepts.
Additional team help and resources for the game have been provided by Nick Farmer, Howard Mao, Ala’ Diab, JT Vernon, and Maryalice Jordan-Marsh. Special thanks are also due to: Jerilyn Clayton, Elizabeth E. Daley, Marisa Etmanski, Candice Jacobs, James C. Roberts III, Katie Rountree, Carolyn Tanner, Brenda Williamson, Tracy Fullerton, Elizabeth Swensen, Sean Bouchard, Jesse Vigil and Scott Fisher.
As of late quarter of 2015, the game had been played by over 12,000 people. Two years later, we estimated at least 30,000 more people had played the game. As of 2018, we find through the web and social media searches that there is someone playing the game somewhere in the world every day.
Who owns the game?
The Brain Architecture Game’s intellectual property belongs to a not-for-profit partnership between the USC Creative Media & Behavioral Health Center, Center on the Developing Child at Harvard University, Clinical & Translational Science Institute at the University of Pittsburgh, and the FrameWorks Institute.